quinnr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 7, D:1) a +0 club (1, 7, D:1) a rat corpse (skeletalised by now) (9, -14, D:1) a ball python corpse (skeletalised by now) (11, -20, D:1) a +0 short sword (11, -15, D:1) a hobgoblin corpse (skeletalised by now) (12, -4, D:1) a +0 club a bat skeleton a kobold skeleton (13, -23, D:1) a +0 club a kobold skeleton (14, -23, D:1) a bat skeleton (15, -10, D:1) a ball python corpse (skeletalised by now) (28, 11, D:1) a rat corpse (skeletalised by now) (29, 3, D:1) a hobgoblin corpse (skeletalised by now) (34, -21, D:1) a frilled lizard corpse (skeletalised by now) (34, -9, D:1) a rat corpse (skeletalised by now) (38, -18, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Irchonev's Antique Weapon Emporium a +0 spear (54 gold) a +0 spear (54 gold) a +0 dagger (36 gold) a +0 heavy orcbow (165 gold) a +0 club (9 gold) a +0 sling (27 gold) a +0 spear (54 gold) a +0 short sword (54 gold) a +1 triple sword of protection (450 gold) [Shop] Sineymic's Antique Weapon Shoppe the +3 triple sword of Jainoly {drain, rElec Str-3 Int+5} (1384 gold) rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 trident (80 gold) a +0 mace (69 gold) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (1830 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. a +0 trident (80 gold) a +0 long sword (80 gold) the +4 orcbow "Kypnidyrgh" {antimagic, *Slow rF++ rCorr} (1299 gold) *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 mace (69 gold) the +3 rapier of the Terrible God {flame, Fly Int-2 SInv} (782 gold) Fly: It grants you flight. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 whip (57 gold) a +0 whip (57 gold) [Shop] Gatekleu's General Store (Shop contents are unknown) [Shop] Gupnies's Assorted Antiques (Shop contents are unknown) [Shop] Wih Cad's Assorted Antiques a lightning rod (4/4) (1040 gold) a lightning rod (4/4) (1040 gold) a scroll of identify (52 gold) a phantom mirror (1040 gold) a condenser vane (1040 gold) a scroll of noise (26 gold) a +0 great sword (260 gold) a box of beasts (1040 gold) 2 potions of attraction (156 gold) (0, 0, D:2) a +0 club (1, 1, D:2) a rat skeleton (4, 0, D:2) 7 gold pieces (6, 22, D:2) a +0 club 4 stones (20, 29, D:2) a +0 robe (21, 6, D:2) a +0 chain mail (28, 29, D:2) a +0 spear (31, 17, D:2) a +0 short sword a kobold corpse (skeletalised by now) (34, 6, D:2) a +0 war axe (37, -5, D:2) a +0 long sword (37, 17, D:2) a rat skeleton (41, 8, D:2) a +0 ring mail (42, 10, D:2) a +0 dagger (48, 7, D:2) a rat skeleton (49, -2, D:2) 12 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, 32, D:3) a scroll of enchant weapon (4, 33, D:3) a scroll of fog (12, -6, D:3) a +0 whip a kobold skeleton (14, 5, D:3) an adder corpse (skeletalised by now) (14, 26, D:3) a bat skeleton (15, -7, D:3) a rat skeleton (20, 21, D:3) a +0 rapier (26, -15, D:3) a +0 club (30, -11, D:3) a +0 ring mail (30, 17, D:3) the maw talisman "Asmer" {rC+ Int+2} [maw talisman] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). (52, -11, D:3) a +0 dagger a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (2, -9, D:4) a +0 club a hound skeleton a kobold skeleton (13, 11, D:4) a ribbon worm corpse (20, -23, D:4) 10 gold pieces (26, 8, D:4) a +0 sling a +0 club an orc corpse (26, 9, D:4) a +0 mace a +0 leather armour an orc corpse (29, 7, D:4) a +0 short sword a boomerang (50, -4, D:4) a +0 dagger (52, -33, D:4) a +0 whip a stone