ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed. Version: BcadrenCrawl: Boulder Brew 0.06.7.4-82-gfbd693def4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 7559550746495412648, deterministic pregen: 1 Command line: /usr/games/crawl-bcadrencrawl -name CanOfBees -rc /dgldir/rcfiles/crawl-bcadrencrawl/CanOfBees.rc -macro /dgldir/rcfiles/crawl-bcadrencrawl/CanOfBees.macro -morgue /dgldir/morgue/CanOfBees/ -webtiles-socket /crawl-master/webserver/sockets/CanOfBees:2025-11-11.14:55:03.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 27 stack frames. /usr/games/crawl-bcadrencrawl(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x561184b0112e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bcadrencrawl(_Z13do_crash_dumpv+0x421) [0x561184b0c861]: do_crash_dump() /usr/games/crawl-bcadrencrawl(_Z20crash_signal_handleri+0x1fa) [0x561184b0160a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7b98a73e9330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7b98a7442b2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7b98a73e927e]: /usr/games/crawl-bcadrencrawl(+0x45eb9d) [0x561184b0bb9d]: /usr/games/crawl-bcadrencrawl(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x561184b0c157]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-bcadrencrawl(+0x3f24e4) [0x561184a9f4e4]: /usr/games/crawl-bcadrencrawl(_ZN4bolt36tracer_nonenchantment_affect_monsterEP7monster+0x4e) [0x561184aa109e]: bolt::tracer_nonenchantment_affect_monster(monster*) /usr/games/crawl-bcadrencrawl(_ZN4bolt21tracer_affect_monsterEP7monster+0x795) [0x561184ab9375]: bolt::tracer_affect_monster(monster*) /usr/games/crawl-bcadrencrawl(_ZN4bolt11affect_cellEv+0x1d9) [0x561184ab4639]: bolt::affect_cell() /usr/games/crawl-bcadrencrawl(_ZN4bolt7do_fireEv+0x31a) [0x561184ab735a]: bolt::do_fire() /usr/games/crawl-bcadrencrawl(_ZN4bolt4fireEv+0xae) [0x561184ab7f8e]: bolt::fire() /usr/games/crawl-bcadrencrawl(_Z11fire_tracerPK5actorR4boltbb+0xe8) [0x561184ab8638]: fire_tracer(actor const*, bolt&, bool, bool) /usr/games/crawl-bcadrencrawl(+0x7ade38) [0x561184e5ae38]: /usr/games/crawl-bcadrencrawl(_Z16handle_mon_spellP7monster+0x6d0) [0x561184e745f0]: handle_mon_spell(monster*) /usr/games/crawl-bcadrencrawl(+0x788a5e) [0x561184e35a5e]: /usr/games/crawl-bcadrencrawl(_Z19handle_monster_moveP7monsteri+0x1762) [0x561184e40d22]: handle_monster_move(monster*, int) /usr/games/crawl-bcadrencrawl(_Z15handle_monstersb+0xfa1) [0x561184e42ee1]: handle_monsters(bool) /usr/games/crawl-bcadrencrawl(_Z12world_reactsv+0x19d) [0x5611852204cd]: world_reacts() /usr/games/crawl-bcadrencrawl(+0xb75d20) [0x561185222d20]: /usr/games/crawl-bcadrencrawl(+0xb768fd) [0x5611852238fd]: /usr/games/crawl-bcadrencrawl(main+0x1f4) [0x561184a3c7f4]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7b98a73ce1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7b98a73ce28b]: /usr/games/crawl-bcadrencrawl(_start+0x25) [0x561184a3d1e5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007b98a74b47d7 in __GI___wait4 (pid=198140, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007b98a74b47d7 in __GI___wait4 (pid=198140, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000561184b017dc in call_gdb (file=0x7b98a75a84e0 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 198025\000\000\000\000\000\000" #2 0x0000561184b0c87f in do_crash_dump () at dbg-asrt.cc:685 t = 1762873196 dir = "/dgldir/morgue/CanOfBees/" name = "/dgldir/morgue/CanOfBees/crash-CanOfBees-20251111-145956.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed." file = 0x7b98a75a84e0 <_IO_2_1_stderr_> #3 0x0000561184b0160a in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {140737244679856}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007b98a73e927e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x0000561184b0bb9d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffff179ca00 "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed.", assert=true) at dbg-asrt.cc:817 No locals. #10 0x0000561184b0c157 in AssertFailed (expr=expr@entry=0x561185236bb2 "preac > 0 || final == 0", file=file@entry=0x561185236a10 "beam.cc", line=line@entry=4902, text=text@entry=0x0) at dbg-asrt.cc:855 mesg = "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed.\000y\361\377\177\000\000\000\324\n\262\230\362\245T\000\000\000\000\000\000\000\000 \353y\361\377\177\000\000\260\312y\361\377\177\000\000/l\017\205\021V\000\000\a\000\000\000\000\000\000\000\000\324\n\262\230\362\245T \353y\361\377\177\000\000\300\312y\361\377\177\000\000\245H#\205\021V\000\000\230\313y\361\377\177\000\000h\353y\361\377\177\000\000\245H#\205\021V\000\000\200\313y\361\377\177\000\000\341 #11 0x0000561184a9f4e4 in bolt::determine_damage (this=this@entry=0x7ffff179e210, mon=mon@entry=0x5611858961a8 , preac=@0x7ffff179d354: 0, postac=@0x7ffff179d358: 0, final=@0x7ffff179d35c: 1) at beam.cc:4902 freeze_immune = preac_max_damage = tracer_postac_max = 0 #12 0x0000561184aa109e in bolt::tracer_nonenchantment_affect_monster (this=0x7ffff179e210, mon=0x5611858961a8 ) at beam.cc:4957 preac = 0 post = 0 final = 1 #13 0x0000561184ab9375 in bolt::tracer_affect_monster (this=0x7ffff179e210, mon=0x5611858961a8 ) at beam.cc:5030 No locals. #14 0x0000561184ab4639 in bolt::affect_cell (this=0x7ffff179e210) at beam.cc:1384 ignored = false m = 0x5611858961a8 hit_player = #15 0x0000561184ab735a in bolt::do_fire (this=this@entry=0x7ffff179e210) at beam.cc:1602 feat = was_seen = coff = {cstate = false} #16 0x0000561184ab7f8e in bolt::fire (this=this@entry=0x7ffff179e210) at beam.cc:1434 boltcopy = {origin_spell = SPELL_FLASH_FREEZE, range = 7, glyph = 0 U'\000', colour = 15 '\017', flavour = BEAM_ICE, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 25, y = 31}, target = {x = 23, y = 31}, damage = {num = 3, size = 11}, ench_power = 6, hit = 11, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 1650, source_name = "a rime drake", name = "flash freeze", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "flash freeze", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = true, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_FRIENDLY, foe_ratio = 80, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, can_see_invis = false, nightvision = false, tunnelpower = 0, hit_something = false, message_cache = std::set with 0 elements} #17 0x0000561184ab8638 in fire_tracer (act=act@entry=0x561185897490 , pbolt=..., explode_only=, explosion_hole=explosion_hole@entry=false) at beam.cc:2145 mons = 0x561185897490 #18 0x0000561184e5ae38 in _should_cast_spell (ignore_good_idea=false, beem=..., spell=SPELL_FLASH_FREEZE, mons=...) at mon-cast.cc:4029 explode = foe = foe = explode = ri = #19 _target_and_justify_spell (mons=..., beem=..., spell=SPELL_FLASH_FREEZE, ignore_good_idea=false) at mon-cast.cc:4166 logic = victim = 0x561185896518 #20 0x0000561184e745f0 in _choose_spell_to_cast (ignore_good_idea=false, hspell_pass=std::vector of length 1, capacity 1 = {...}, beem=..., mons=...) at mon-cast.cc:4253 prefer_selfench = chosen_slot = attempt = orig_beem = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 25, y = 31}, target = {x = 23, y = 31}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 1650, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, can_see_invis = false, nightvision = false, tunnelpower = 0, hit_something = false, message_cache = std::set with 0 elements} reroll = orig_beem = reroll = slot = __for_range = __for_begin = __for_end = found_spell = chosen_slot = slot = __for_range = __for_begin = __for_end = targ_beam = attempt = prefer_selfench = chosen_slot = #21 handle_mon_spell (mons=mons@entry=0x561185897490 ) at mon-cast.cc:4346 hspell_pass = std::vector of length 1, capacity 1 = {{spell = SPELL_FLASH_FREEZE, freq = 62 '>', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 66}}} beem = {origin_spell = SPELL_FLASH_FREEZE, range = 7, glyph = 0 U'\000', colour = 15 '\017', flavour = BEAM_ICE, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 25, y = 31}, target = {x = 23, y = 31}, damage = {num = 3, size = 11}, ench_power = 6, hit = 11, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 1650, source_name = "a rime drake", name = "flash freeze", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "flash freeze", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 1, capacity 1 = {{x = 24, y = 31}}, extra_range_used = 0, is_tracer = true, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_FRIENDLY, foe_ratio = 80, hit_count = std::map with 1 element = {[899] = 1}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 24.5, y = 31.5}, dir = {x = -1, y = 0}}, on_corner = false, cycle_idx = 0}, tile_beam = -1, can_see_invis = false, nightvision = false, tunnelpower = 0, hit_something = false, message_cache = std::set with 0 elements} ignore_good_idea = false spell_slot = spell_cast = flags = #22 0x0000561184e35a5e in _do_mon_spell (mons=0x561185897490 ) at mon-act.cc:291 No locals. #23 0x0000561184e40d22 in handle_monster_move (mons=mons@entry=0x561185897490 , tries=tries@entry=3) at mon-act.cc:2166 friendly_or_near = prefer_ranged = beem = {origin_spell = 3260832416, range = 22033, glyph = 0 U'\000', colour = 0 '\000', flavour = BEAM_NONE, real_flavour = BEAM_NONE, drop_item = 72, item = 0x5611c25c5aa0, source = {x = -2069113483, y = 22033}, target = {x = -243667600, y = 32767}, damage = {num = -243667552, size = 32767}, ench_power = 4, hit = 0, thrower = KILL_MON, ex_size = 0, source_id = 2, source_name = "", name = "", short_name = , hit_verb = "", loudness = 0, hit_noise_msg = , explode_noise_msg = "", pierce = 144, is_explosion = 116, aimed_at_spot = 137, aux_source = "", affects_nothing = 159, effect_known = true, effect_wanton = false, draw_delay = 22033, explode_delay = 71, special_explosion = 0x561185897668 , was_missile = 240, animate = 239, ac_rule = 32767, obvious_effect = 96, seen = 118, heard = 137, path_taken = std::vector of length -5762364765356, capacity -5762364765356 = { entry = disabled = old_energy = 84 non_move_energy = 10 old_pos = #24 0x0000561184e42ee1 in handle_monsters (with_noise=with_noise@entry=true) at mon-act.cc:2800 mon = 0x561185897490 oldspeed = tries = #25 0x00005611852204cd in world_reacts () at main.cc:2374 No locals. #26 0x0000561185222d20 in _input () at main.cc:1177 player_disabled = {was_disabled = false} #27 0x00005611852238fd in _launch_game () at main.cc:485 game_start = ccon = {cstate = false} #28 0x0000561184a3c7f4 in _launch_game_loop () at main.cc:390 game_ended = false game_ended = ge = fe = E = #29 main (argc=12, argv=0x7ffff179f728) at main.cc:341 echo = {prev_state = MB_MAYBE} [Inferior 1 (process 198025) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcadrencrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 31, depth = 1 Level id: IceCv Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 15 Level vaults: ice_cave_statue_garden_transporter Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 7 at (23, 40): position (56,32) Marker #1, type 7 at (56, 40): position (23,38) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You reach down and open the door. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. Found a staircase to the Orcish Mines. V - 2 scrolls of vulnerability (gained 1) You now have 1193 gold pieces (gained 7). You now have 1208 gold pieces (gained 15). You now have 1225 gold pieces (gained 17). Eating one of 32 chunks of flesh. This raw flesh tastes terrible. You eat one of the 32 chunks of flesh. There is an open door here. Things that are here: a +0 club; an orc skeleton Items here: ))) == [[[ ÷÷÷. Items here: ))) = [[ ÷÷ †. You see here a cursed amulet of faith {(Curse: rC-)}. Things that are here: a +0 dagger; an uncursed ring of positive energy; an orc corpse You see here a -5 pair of gloves of insulation. An orc comes into view. The orc shouts! An orc is nearby! Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (97%, 95% to-hit, healthy (7/7), 86% (Melee)) You shoot an arrow. The arrow impales the orc (23)!! She is perforated ruthlessly! The arrow freezes the orc (3). You kill the orc! Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. W - 4 potions of haste (gained 1) Items here: ) ? [ †. There is an open door here. Found a +0 ring mail. There is an open door here. A wight comes into view. He is wielding a +0 halberd and wearing a cursed +2 robe of resistance {(Curse: Fragile)}. Some of the chunks of flesh in your inventory have rotted away. A wight is nearby! Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 halberd and wearing a cursed +2 robe of resistance {(Curse: Fragile)} (94%, 88% to-hit, undamaged (15/15), 42% (Melee), 60% (Ranged)) You shoot an arrow. The arrow punctures the wight (7)! He resists. The wight is heavily damaged. (8/15) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 halberd and wearing a cursed +2 robe of resistance {(Curse: Fragile)} (94%, 88% to-hit, heavily damaged (8/15), 42% (Melee), 60% (Ranged)) You shoot an arrow. The arrow punctures the wight (8)! He resists. You destroy the wight! Okawaru accepts your kill. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. You see here a +0 ring mail. There is an open door here. A two-headed ogre comes into view. The two-headed ogre shouts in stereo! A two-headed ogre is nearby! Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (96%, 93% to-hit, healthy (57/57), 38% (Melee)) You shoot an arrow. The arrow impales the two-headed ogre (30)!! The two-headed ogre seems to slow down. The arrow freezes the two-headed ogre (14)! The two-headed ogre is severely wounded. (13/57) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (96%, 93% to-hit, severely wounded (13/57), 38% (Melee), slow) You shoot an arrow. The arrow punctures the two-headed ogre (19)!! The arrow freezes the two-headed ogre (3). You kill the two-headed ogre! Okawaru accepts your kill. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. There is an open door, spattered with blood here. Things that are here: a +0 giant spiked club; a +0 giant spiked club; a two-headed ogre corpse You butcher the two-headed ogre corpse. f - 32 chunks of flesh (gained 3) There is an open door, spattered with blood here. Things that are here: a +0 giant spiked club; a +0 giant spiked club; a two-headed ogre skeleton There is an open door, spattered with blood here. Things that are here: a +0 giant spiked club; a +0 giant spiked club; a two-headed ogre skeleton There is an open door here. A worker ant comes into view. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - worker ant Aim: a worker ant (92%, 84% to-hit, healthy (18/18), 72% (Melee)) You shoot an arrow. The arrow pokes the worker ant (4). It resists. The arrow freezes the worker ant (1). The worker ant is moderately wounded. (13/18) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (92%, 84% to-hit, moderately wounded (13/18), 72% (Melee)) You shoot an arrow. The arrow impales the worker ant (23)!! It resists. The arrow freezes the worker ant (6). You kill the worker ant! Okawaru accepts your kill. A water moccasin zombie comes into view. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin zombie Aim: a water moccasin zombie (96%, 93% to-hit, undamaged (38/38), 76% (Melee)) You shoot an arrow. The arrow punctures the water moccasin zombie (9)! It resists. The water moccasin zombie is moderately damaged. (29/38) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (96%, 93% to-hit, moderately damaged (29/38), 76% (Melee)) You shoot an arrow. The arrow punctures the water moccasin zombie (9)! It resists. The water moccasin zombie is heavily damaged. (20/38) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (96%, 93% to-hit, heavily damaged (20/38), 76% (Melee)) You shoot an arrow. The arrow pokes the water moccasin zombie (3). It resists. The water moccasin zombie is heavily damaged. (17/38) HP Your +4 longbow of freezing stops glowing. Your +6 glaive of venom begins to drip with poison! The water moccasin zombie barely misses you. You slice the water moccasin zombie (29)!! It is lacerated severely! You destroy the water moccasin zombie! Okawaru accepts your kill. A spectral weapon comes into view. The spectral weapon moves out of view. Found a +0 robe. Your +6 glaive of venom stops dripping with poison. Your +4 longbow of freezing is covered in frost. You see here a worker ant corpse. The spectral weapon is too close now for your liking. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - spectral weapon Aim: a +0 spectral giant spiked club (87%, 75% to-hit, undamaged (18/18), 34% (Melee)) You shoot an arrow. The arrow punctures the spectral weapon (11)! It resists. The arrow freezes the spectral weapon (2). The spectral weapon is severely damaged. (5/18) HP Unknown command. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - spectral weapon Aim: a +0 spectral giant spiked club (87%, 75% to-hit, severely damaged (5/18), 34% (Melee)) You shoot an arrow. The arrow pokes the spectral weapon (3). It resists. The arrow freezes the spectral weapon (1). The spectral weapon is almost destroyed. (1/18) HP Erolcha the Cunning comes into view. She is wielding a cursed +0 spectral giant spiked club {(Curse: Fragile Stlth-)} and wearing a cursed +2 robe of magic resistance {(Curse: Fragile)}. Erolcha shouts! Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - spectral weapon Aim: a +0 spectral giant spiked club (87%, 75% to-hit, almost destroyed (1/18), 34% (Melee)) You shoot an arrow. The arrow punctures the spectral weapon (9)! It resists. The spectral weapon fades away. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Erolcha Aim: Erolcha, wielding a cursed +0 spectral giant spiked club {(Curse: Fragile Stlth-)} and wearing a cursed +2 robe of magic resistance {(Curse: Fragile)} (95%, 91% to-hit, lightly wounded (49/56), 30% (Melee), 57% (Ranged)) You shoot an arrow. The arrow punctures Erolcha (16)! The arrow freezes Erolcha (6). Erolcha is heavily wounded. (27/56) HP Erolcha draws out her weapon's spirit! A spectral weapon comes into view. It is . Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Erolcha Aim: Erolcha, wielding a cursed +0 spectral giant spiked club {(Curse: Fragile Stlth-)} and wearing a cursed +2 robe of magic resistance {(Curse: Fragile)} (95%, 91% to-hit, heavily wounded (27/56), 30% (Melee), 57% (Ranged)) You shoot an arrow. The arrow punctures the spectral weapon (13)! It resists. Erolcha shares her spectral weapon's damage! The arrow freezes the spectral weapon (2). Erolcha shares her spectral weapon's damage! The spectral weapon is almost destroyed. (3/18) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Erolcha Aim: Erolcha, wielding a cursed +0 spectral giant spiked club {(Curse: Fragile Stlth-)} and wearing a cursed +2 robe of magic resistance {(Curse: Fragile)} (95%, 91% to-hit, severely wounded (20/56), 30% (Melee), 57% (Ranged)) You shoot an arrow. The arrow punctures the spectral weapon (10)! It resists. Erolcha shares her spectral weapon's damage! The spectral weapon fades away. Erolcha draws out her weapon's spirit! A worker ant comes into view. A spectral weapon comes into view. It is . Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Erolcha Aim: Erolcha, wielding a cursed +0 spectral giant spiked club {(Curse: Fragile Stlth-)} and wearing a cursed +2 robe of magic resistance {(Curse: Fragile)} (95%, 91% to-hit, severely wounded (19/56), 30% (Melee), 57% (Ranged)) You shoot an arrow. The arrow punctures Erolcha (16)! The arrow freezes Erolcha (7)! You kill Erolcha! Okawaru accepts your kill. The spectral weapon fades away. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - worker ant Aim: a worker ant (92%, 84% to-hit, healthy (17/17), 72% (Melee)) You shoot an arrow. The arrow punctures the worker ant (6). It resists. The arrow freezes the worker ant (3). The worker ant is heavily wounded. (8/17) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (92%, 84% to-hit, heavily wounded (8/17), 72% (Melee)) You shoot an arrow. The arrow barely misses the worker ant. Unknown command. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (92%, 84% to-hit, heavily wounded (8/17), 72% (Melee)) You shoot an arrow. The arrow punctures the worker ant (5). It resists. The worker ant seems to slow down. The arrow freezes the worker ant (2). The worker ant is almost dead. (1/17) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (92%, 84% to-hit, almost dead (1/17), 72% (Melee), slow) You shoot an arrow. The arrow punctures the worker ant (10)! It resists. The arrow freezes the worker ant (1). You kill the worker ant! Okawaru accepts your kill. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. You see here a worker ant corpse. You butcher the worker ant corpse. f - 35 chunks of flesh (gained 3) You see here the ogre corpse of Erolcha. You butcher the ogre corpse of Erolcha. f - 40 chunks of flesh (gained 5) You see here the ogre skeleton of Erolcha. A slime creature comes into view. A slime creature is nearby! Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - slime creature Aim: a slime creature (97%, 95% to-hit, healthy (56/56), 84% (Melee), wandering, hasn't noticed you) You shoot an arrow. The slime creature quivers. The arrow punctures the slime creature (10)! It resists. The arrow freezes the slime creature (4). The slime creature is moderately wounded. (42/56) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (97%, 95% to-hit, moderately wounded (42/56), 84% (Melee)) You shoot an arrow. The arrow punctures the slime creature (6). It resists. The arrow freezes the slime creature (1). The slime creature is moderately wounded. (35/56) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (97%, 95% to-hit, moderately wounded (36/56), 84% (Melee)) You shoot an arrow. The arrow pokes the slime creature (4). It resists. The arrow freezes the slime creature (1). The slime creature is heavily wounded. (31/56) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (97%, 95% to-hit, heavily wounded (31/56), 84% (Melee)) You shoot an arrow. The arrow punctures the slime creature (7)! It resists. The slime creature seems to slow down. The arrow freezes the slime creature (3). The slime creature is severely wounded. (21/56) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (97%, 95% to-hit, severely wounded (22/56), 84% (Melee), slow) You shoot an arrow. The arrow pokes the slime creature (2). It resists. The slime creature seems to slow down. The arrow freezes the slime creature (1). The slime creature is severely wounded. (19/56) HP Unknown command. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (97%, 95% to-hit, severely wounded (21/56), 84% (Melee), slow) You shoot an arrow. The arrow punctures the slime creature (14)! It resists. The arrow freezes the slime creature (6). The slime creature is almost dead. (1/56) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (97%, 95% to-hit, almost dead (2/56), 84% (Melee), slow) You shoot an arrow. The arrow punctures the slime creature (11)! It resists. The arrow freezes the slime creature (1). You kill the slime creature! Okawaru accepts your kill. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. Your pack is full. You see here a wand of random effects (17). Unknown command. Your pack is full. You see here a wand of random effects (17). Unknown command. An orc warrior comes into view. He is wielding a cursed +0 long sword of venom {(Curse: Fragile)}. An orc warrior is nearby! Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a cursed +0 long sword of venom {(Curse: Fragile)} and wearing a +0 chain mail (92%, 84% to-hit, healthy (28/28), 89% (Melee)) You shoot an arrow. The arrow impales the orc warrior (27)!! He is perforated ruthlessly! The arrow freezes the orc warrior (8)! You kill the orc warrior! Okawaru accepts your kill. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. Things that are here: a +0 chain mail; an orc corpse There is an open door here. An ogre comes into view. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (96%, 93% to-hit, healthy (26/26), 26% (Melee)) You shoot an arrow. The arrow punctures the ogre (14)! The ogre seems to slow down. The arrow freezes the ogre (5). The ogre is severely wounded. (7/26) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (96%, 93% to-hit, severely wounded (7/26), 26% (Melee), slow) You shoot an arrow. The arrow punctures the ogre (19)!! The arrow freezes the ogre (3). You kill the ogre! Okawaru accepts your kill. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. Things that are here: a +0 giant club; an ogre corpse There is an open door here. There is an open door here. An orc warrior comes into view. She is wielding a +0 flail and wearing a cursed +2 chain mail of magic resistance {(Curse: Fragile)}. The orc warrior shouts! There is an open door here. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 flail and wearing a cursed +2 chain mail of magic resistance {(Curse: Fragile)} (92%, 84% to-hit, healthy (25/25), 87% (Melee)) You shoot an arrow. The arrow punctures the orc warrior (8)! She is perforated ruthlessly! The orc warrior seems to slow down. The arrow freezes the orc warrior (4). The orc warrior is heavily wounded. (13/25) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 flail and wearing a cursed +2 chain mail of magic resistance {(Curse: Fragile)} (92%, 84% to-hit, heavily wounded (13/25), 87% (Melee), slow) You shoot an arrow. The arrow barely misses the orc warrior. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 flail and wearing a cursed +2 chain mail of magic resistance {(Curse: Fragile)} (92%, 84% to-hit, heavily wounded (13/25), 87% (Melee), slow) You shoot an arrow. The arrow punctures the orc warrior (7)! She is perforated ruthlessly! The arrow freezes the orc warrior (2). The orc warrior is almost dead. (4/25) HP Unknown command. The orc warrior is no longer moving slowly. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 flail and wearing a cursed +2 chain mail of magic resistance {(Curse: Fragile)} (92%, 84% to-hit, almost dead (4/25), 87% (Melee)) You shoot an arrow. The arrow punctures the orc warrior (16)! She is perforated ruthlessly! The arrow freezes the orc warrior (1). You kill the orc warrior! Okawaru accepts your kill. Things that are here: a +0 flail; an orc corpse You butcher the orc corpse. f - 41 chunks of flesh (gained 1) Things that are here: a +0 flail; an orc skeleton There is an open door here. There is an open door here. Things that are here: a +0 flail; an orc skeleton Some of the chunks of flesh in your inventory have rotted away. Jorgrun Earthshaker comes into view. He is wielding a +0 vorpal quarterstaff and wearing a +2 robe of cold resistance. Jorgrun shouts! Jorgrun is nearby! Jorgrun is nearby! Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Jorgrun Aim: Jorgrun, wielding a +0 vorpal quarterstaff and wearing a +2 robe of cold resistance (85%, 70% to-hit, healthy (123/123), 92% (Melee), 89% (Ranged)) You shoot an arrow. The arrow punctures Jorgrun (6). The arrow freezes Jorgrun (1). Jorgrun is lightly wounded. (116/123) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Jorgrun Aim: Jorgrun, wielding a +0 vorpal quarterstaff and wearing a +2 robe of cold resistance (85%, 70% to-hit, lightly wounded (116/123), 92% (Melee), 89% (Ranged)) You shoot an arrow. The arrow punctures Jorgrun (14)! The arrow freezes Jorgrun (2). Jorgrun is lightly wounded. (100/123) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Jorgrun Aim: Jorgrun, wielding a +0 vorpal quarterstaff and wearing a +2 robe of cold resistance (85%, 70% to-hit, lightly wounded (100/123), 92% (Melee), 89% (Ranged)) You shoot an arrow. The arrow punctures Jorgrun (8)! The arrow freezes Jorgrun (1). Jorgrun is moderately wounded. (91/123) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Jorgrun Aim: Jorgrun, wielding a +0 vorpal quarterstaff and wearing a +2 robe of cold resistance (85%, 70% to-hit, moderately wounded (91/123), 92% (Melee), 89% (Ranged)) You shoot an arrow. The arrow punctures Jorgrun (7)! The arrow freezes Jorgrun (1). Jorgrun is moderately wounded. (83/123) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Jorgrun Aim: Jorgrun, wielding a +0 vorpal quarterstaff and wearing a +2 robe of cold resistance (85%, 70% to-hit, moderately wounded (84/123), 92% (Melee), 89% (Ranged)) You shoot an arrow. The arrow punctures Jorgrun (6). The arrow freezes Jorgrun (1). Jorgrun is moderately wounded. (77/123) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Jorgrun Aim: Jorgrun, wielding a +0 vorpal quarterstaff and wearing a +2 robe of cold resistance (85%, 70% to-hit, moderately wounded (77/123), 92% (Melee), 89% (Ranged)) You shoot an arrow. The arrow pokes Jorgrun (3). Jorgrun is moderately wounded. (74/123) HP Jorgrun hits you with a +0 vorpal quarterstaff (18)!! Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Jorgrun Aim: Jorgrun, wielding a +0 vorpal quarterstaff and wearing a +2 robe of cold resistance (85%, 70% to-hit, moderately wounded (74/123), 92% (Melee), 89% (Ranged)) You shoot an arrow. The arrow pokes Jorgrun (2). Jorgrun is heavily wounded. (72/123) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Jorgrun Aim: Jorgrun, wielding a +0 vorpal quarterstaff and wearing a +2 robe of cold resistance (85%, 70% to-hit, heavily wounded (72/123), 92% (Melee), 89% (Ranged)) You shoot an arrow. The arrow pokes Jorgrun (4). The arrow freezes Jorgrun (1). Jorgrun is heavily wounded. (67/123) HP Jorgrun mutters some incantations to himself. You block Jorgrun's attack. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Jorgrun Aim: Jorgrun, wielding a +0 vorpal quarterstaff and wearing a +2 robe of cold resistance (85%, 70% to-hit, heavily wounded (69/123), 92% (Melee), 89% (Ranged)) You shoot an arrow. The arrow pokes Jorgrun but does no damage. Jorgrun is heavily wounded. (69/123) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Jorgrun Aim: Jorgrun, wielding a +0 vorpal quarterstaff and wearing a +2 robe of cold resistance (85%, 70% to-hit, heavily wounded (69/123), 92% (Melee), 89% (Ranged)) You shoot an arrow. The arrow punctures Jorgrun (7)! The arrow freezes Jorgrun (1). Jorgrun is heavily wounded. (61/123) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Jorgrun Aim: Jorgrun, wielding a +0 vorpal quarterstaff and wearing a +2 robe of cold resistance (85%, 70% to-hit, heavily wounded (61/123), 92% (Melee), 89% (Ranged)) You shoot an arrow. The arrow punctures Jorgrun (13)! The arrow freezes Jorgrun (1). Jorgrun is severely wounded. (47/123) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Jorgrun Aim: Jorgrun, wielding a +0 vorpal quarterstaff and wearing a +2 robe of cold resistance (85%, 70% to-hit, severely wounded (48/123), 92% (Melee), 89% (Ranged)) You shoot an arrow. The arrow punctures Jorgrun (9)! The arrow freezes Jorgrun (2). Jorgrun is severely wounded. (37/123) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Jorgrun Aim: Jorgrun, wielding a +0 vorpal quarterstaff and wearing a +2 robe of cold resistance (85%, 70% to-hit, severely wounded (37/123), 92% (Melee), 89% (Ranged)) You shoot an arrow. The arrow punctures Jorgrun (6). The arrow freezes Jorgrun (1). Jorgrun is severely wounded. (30/123) HP Jorgrun gestures at you while chanting. The iron shot hits you (16)! Unknown command. Jorgrun points at you and mumbles some strange words. You easily resist. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Jorgrun Aim: Jorgrun, wielding a +0 vorpal quarterstaff and wearing a +2 robe of cold resistance (85%, 70% to-hit, severely wounded (30/123), 92% (Melee), 89% (Ranged)) You shoot an arrow. The arrow punctures Jorgrun (12)! The arrow freezes Jorgrun (1). Jorgrun is almost dead. (17/123) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Jorgrun Aim: Jorgrun, wielding a +0 vorpal quarterstaff and wearing a +2 robe of cold resistance (85%, 70% to-hit, almost dead (17/123), 92% (Melee), 89% (Ranged)) You shoot an arrow. The arrow punctures Jorgrun (7)! The arrow freezes Jorgrun (1). Jorgrun is almost dead. (9/123) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Jorgrun Aim: Jorgrun, wielding a +0 vorpal quarterstaff and wearing a +2 robe of cold resistance (85%, 70% to-hit, almost dead (9/123), 92% (Melee), 89% (Ranged)) You shoot an arrow. The arrow punctures Jorgrun (11)! The arrow freezes Jorgrun (1). You kill Jorgrun! Okawaru is honoured by your kill. Training target 20.0 for Bows reached! Your Bows skill increases to level 20! Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? Okay, then. O - 3 potions of berserk rage (gained 2) Things that are here: a +0 vorpal quarterstaff; a +2 robe of cold resistance; the dwarf corpse of Jorgrun You butcher the dwarf corpse of Jorgrun. f - 34 chunks of flesh (gained 3) Things that are here: a +0 vorpal quarterstaff; a +2 robe of cold resistance; the dwarf skeleton of Jorgrun You start waiting. Some of the chunks of flesh in your inventory have rotted away. HP restored. There is an open door, spattered with blood here. There is an open door here. There is an open door here. There is an open door, spattered with blood here. There is an open door here. You see here a worker ant corpse. There is an open door here. There is an open door, spattered with blood here. Things that are here: a +0 giant spiked club; a +0 giant spiked club You reach down and open the door. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. A hippogriff and an ogre come into view. The hippogriff screeches! The ogre shouts! There are monsters nearby! Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (96%, 93% to-hit, healthy (27/27), 26% (Melee)) You shoot an arrow. The arrow punctures the ogre (15)! The arrow freezes the ogre (8)! The ogre is almost dead. (4/27) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (96%, 93% to-hit, almost dead (4/27), 26% (Melee)) You shoot an arrow. The arrow impales the ogre (31)!! The arrow freezes the ogre (1). You kill the ogre! Okawaru accepts your kill. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hippogriff Aim: a hippogriff (95%, 91% to-hit, healthy (45/45), 81% (Melee)) You shoot an arrow. The arrow impales the hippogriff (23)!! It is perforated ruthlessly! The arrow freezes the hippogriff (9)! The hippogriff is severely wounded. (13/45) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (95%, 91% to-hit, severely wounded (13/45), 81% (Melee)) You shoot an arrow. The arrow impales the hippogriff (29)!! It is perforated ruthlessly! The arrow freezes the hippogriff (4). You kill the hippogriff! Okawaru accepts your kill. Your Fighting skill increases to level 12! Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. You see here a hippogriff corpse. You butcher the hippogriff corpse. Some of the chunks of flesh in your inventory have rotted away. f - 10 chunks of flesh (gained 3) You see here a hippogriff skeleton. Things that are here: a +0 giant club; an ogre corpse You butcher the ogre corpse. f - 12 chunks of flesh (gained 2) Things that are here: a +0 giant club; an ogre skeleton Done exploring. Done exploring. Okay, then. Some of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. Unknown command. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +3 ring mail. x4 You finish taking off your +3 ring mail. You start putting on your armour. You continue putting on your +1 chain mail of cold resistance. x5 You finish putting on your +1 chain mail of cold resistance. You feel resistant to cold. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +3 ring mail. Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) You drop a cursed ring of evasion {(Curse: -Vis)}. Drop what? 50/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Okay, then. Unknown command. As you read the scroll of bless item, it crumbles to dust. Your +0 longbow of freezing emits a brilliant flash of light! x - a +0 vorpal longbow Drop what? 49/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. Drop what? 49/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 vorpal longbow. There is a stone staircase leading down here. You fly downwards. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! There is a stone staircase leading up here. As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. You sensed 4 altars, and 2 shops/portals. Unknown command. You are feeling peckish. Your +4 longbow of freezing stops glowing. Your +6 glaive of venom begins to drip with poison! You slice the plant (25)!! It is lacerated severely! You destroy the plant! Unknown command. Found 8 gold pieces. You carve the plant like a ham (52)!!! It is lacerated severely! You destroy the plant! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the plant (8)! The bolt of electricity misses you. You slice the plant like a ripe choko (40)!!! It is lacerated severely! You destroy the plant! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you (3). You slice the plant (18)!! It is lacerated severely! You destroy the plant! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you (6). The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. You slice the electric eel (26)!! It is lacerated severely! You kill the electric eel! Okawaru accepts your kill. You hear a splash. You see here an electric eel corpse. You see here an electric eel corpse. You butcher the electric eel corpse. You hear a splash. f - 12 chunks of flesh (gained 3) You see here an electric eel skeleton. You slash the plant (7)! It is lacerated severely! You claw the plant (3). You peck the plant (4). You destroy the plant! Found a stone staircase leading down. Your +6 glaive of venom stops dripping with poison. Your +4 longbow of freezing is covered in frost. Some of the chunks of flesh in your inventory have rotted away. You hear a splash. An orc and a necrophage come into view. The orc shouts! Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 falchion (97%, 94% to-hit, healthy (8/8), 80% (Melee)) You shoot an arrow. The arrow impales the orc (21)!! The arrow freezes the orc (3). You kill the orc! A spriggan comes into view. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - necrophage Aim: a necrophage (93%, 86% to-hit, undamaged (26/26), 80% (Melee)) You shoot an arrow. The arrow barely misses the necrophage. The spriggan shouts! You hear a shout! x3 An orc comes into view. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (93%, 86% to-hit, undamaged (26/26), 80% (Melee)) You shoot an arrow. The arrow punctures the necrophage (12)! It resists. The arrow freezes the necrophage (2). The necrophage is heavily damaged. (12/26) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (93%, 87% to-hit, heavily damaged (12/26), 80% (Melee)) You shoot an arrow. The arrow punctures the necrophage (12)! It resists. The arrow freezes the necrophage (2). You destroy the necrophage! Okawaru accepts your kill. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - spriggan Aim: a spriggan, wielding a cursed +3 rapier of electrocution {(Curse: Fragile)} and wearing a +0 robe (88%, 76% to-hit, healthy (25/25), 92% (Melee)) You shoot an arrow. The arrow punctures the spriggan (10)! The spriggan seems to slow down. The arrow freezes the spriggan (3). The spriggan is heavily wounded. (12/25) HP An orc wizard comes into view. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - spriggan Aim: a spriggan, wielding a cursed +3 rapier of electrocution {(Curse: Fragile)} and wearing a +0 robe (88%, 76% to-hit, heavily wounded (12/25), 92% (Melee), slow) You shoot an arrow. The arrow impales the spriggan (24)!! The arrow freezes the spriggan (4). You kill the spriggan! Okawaru accepts your kill. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (97%, 94% to-hit, healthy (7/7), 82% (Melee)) You shoot an arrow. The arrow punctures the orc (13)! The arrow freezes the orc (2). You kill the orc! A shadow comes into view. The orc wizard casts a spell. The orc wizard blinks! Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - shadow Aim: a shadow (88%, 76% to-hit, undamaged (22/22), 82% (Melee), wandering, hasn't noticed you) You shoot an arrow. The arrow punctures the shadow (6). It resists. The shadow is moderately damaged. (16/22) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow Aim: a shadow (88%, 76% to-hit, moderately damaged (16/22), 82% (Melee)) You shoot an arrow. The arrow pokes the shadow (4). It resists. The shadow is heavily damaged. (12/22) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow Aim: a shadow (88%, 76% to-hit, heavily damaged (12/22), 82% (Melee)) You shoot an arrow. The arrow punctures the shadow (11)! It resists. The shadow is almost destroyed. (1/22) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow Aim: a shadow (88%, 76% to-hit, almost destroyed (1/22), 82% (Melee)) You shoot an arrow. The arrow punctures the shadow (9)! It resists. You destroy the shadow! Okawaru accepts your kill. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. An orc comes into view. She is wearing a +2 leather armour of fire resistance. Found a frozen archway. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (95%, 91% to-hit, healthy (16/16), 91% (Melee), 85% (Ranged)) You shoot an arrow. The arrow impales the orc wizard (24)!! The arrow freezes the orc wizard (5). You kill the orc wizard! Okawaru accepts your kill. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wearing a +2 leather armour of fire resistance and wearing a cursed amulet of guardian spirit {(Curse: -Vis)} (97%, 94% to-hit, healthy (6/6), 72% (Melee)) You shoot an arrow. The arrow punctures the orc (13)! The arrow freezes the orc (2). You kill the orc! Okawaru accepts your kill. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. Found 15 gold pieces and a ration. You hear the faint crackling of a melting archway. There is a frozen archway here. The world spins around you as you enter the gateway. You enter an ice cave! An ugly thing and 6 ice beasts come into view. The white ugly thing gurgles horribly! Found six items. Found an ice covered gate leading back out of this place. There is an ice choked empty arch of ancient stone here. You gain the combat prowess of a mighty hero. You can now deal lightning-fast blows. Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ice beast Aim: an ice beast (94%, 91% to-hit, undamaged (29/29), 75% (Melee)) You shoot an arrow. The arrow pokes the ice beast (1). The ice beast absorbs the freezing cold (1). The ice beast is undamaged. (29/29) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (94%, 91% to-hit, undamaged (29/29), 75% (Melee)) You shoot an arrow. The arrow punctures the ice beast (8)! The ice beast absorbs the freezing cold (2). The ice beast is moderately damaged. (23/29) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (94%, 91% to-hit, moderately damaged (23/29), 75% (Melee)) You shoot an arrow. The arrow punctures the ice beast (11)! The ice beast absorbs the freezing cold (3). The ice beast is heavily damaged. (15/29) HP Fire: a) +4 longbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (94%, 91% to-hit, heavily damaged (15/29), 75% (Melee)) You shoot an arrow. The arrow punctures the ice beast (6). The ice beast absorbs the freezing cold (2). The ice beast is severely damaged. (11/29) HP You block the ice beast's attack. The ice beast hits you (3). The ice beast freezes you (1). You resist. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... The ice beast hits you but does no damage. x4 Your +4 longbow of freezing stops glowing. Your +6 glaive of venom begins to drip with poison! The white ugly thing tail-slaps you (7)! The white ugly thing freezes you (11)! You resist. The ice beast hits you but does no damage. The ice beast hits you (3). The ice beast freezes you (2). You resist. The ice beast hits you (3). The ice beast freezes you (3). You resist. The ice beast hits you but does no damage. Your rime drake bites the ice beast but does no damage. Your rime drake closely misses the ice beast. Your ice beast hits the ice beast (1). Your ice beast freezes the ice beast. The ice beast absorbs the cold (9)! You slash the ice beast (10)! It resists. You claw the ice beast (1). The ice beast is heavily damaged. (11/22) HP The white ugly thing tail-slaps you but does no damage. The ice beast hits you but does no damage. The ice beast closely misses your rime drake. The ice beast hits you but does no damage. x2 You slash the ice beast (13)! It resists. You destroy the ice beast! Okawaru accepts your kill. Your ice beast hits the ice beast (2). Your ice beast freezes the ice beast. The ice beast absorbs the cold (2). The white ugly thing closely misses you. You swap places. The ice beast barely misses you. The ice beast hits your rime drake (1). The ice beast freezes your rime drake (5). Your rime drake resists. Your rime drake bites the ice beast (2). The ice beast hits your rime drake but does no damage. The ice beast hits your rime drake (4). The ice beast freezes your rime drake (4). Your rime drake resists. You slash the white ugly thing (9)! The white ugly thing is poisoned. Your kick misses the white ugly thing. The white ugly thing is lightly wounded. (54/63) HP Your ice beast hits the ice beast but does no damage. The white ugly thing tail-slaps you (2). The white ugly thing freezes you (5). You resist. Your rime drake bites the ice beast but does no damage. The ice beast hits you but does no damage. Your rime drake bites the ice beast (6). You hit the white ugly thing (5). The white ugly thing looks as sick as possible! Your kick misses the white ugly thing. The white ugly thing is moderately wounded. (49/63) HP The ice beast hits your rime drake but does no damage. The ice beast hits your rime drake (5). The ice beast freezes your rime drake (5). Your rime drake resists. The ice beast hits you but does no damage. Your ice beast hits the ice beast but does no damage. You hit the white ugly thing (2). The white ugly thing looks as sick as possible! You claw the white ugly thing (6). You peck the white ugly thing (3). The white ugly thing is heavily wounded. (33/63) HP The white ugly thing tail-slaps you but does no damage. Your rime drake breathes ice at the ice beast. The flash freeze misses the ice beast. Your rime drake bites the ice beast (7)! The ice beast hits you (2). The ice beast freezes you (3). You resist. The ice beast hits your rime drake (3). The ice beast freezes your rime drake (6). Your rime drake resists. The ice beast hits your rime drake (2). The ice beast freezes your rime drake (4). Your rime drake resists. The ice beast barely misses your rime drake. You closely miss the white ugly thing. Your rime drake barely misses the ice beast. Your ice beast hits the ice beast (2). Your ice beast freezes the ice beast. The ice beast absorbs the cold (3). Your rime drake barely misses the ice beast. The white ugly thing tail-slaps you but does no damage. You slice the white ugly thing like a ripe choko (36)!!! You kill the white ugly thing! Okawaru accepts your kill. The ice beast closely misses you. The ice beast hits your rime drake (3). Your rime drake dies! Your rime drake's corpse dissolves into shadows! The ice beast hits your rime drake (1). The ice beast freezes your rime drake (5). Your rime drake resists. Your rime drake bites the ice beast (2). You hit the ice beast (6). It resists. You claw the ice beast (2). The ice beast is moderately damaged. (18/26) HP Your ice beast hits the ice beast but does no damage. The ice beast hits you but does no damage. The ice beast hits you (1). The ice beast freezes you (3). You resist. You barely miss the ice beast. The ice beast closely misses you. Your rime drake breathes ice at the ice beast. The flash freeze hits the ice beast (5). The ice beast partially resists. The ice beast is flash-frozen. The ice beast hits you but does no damage. You slash the ice beast (9)! It resists. You destroy the ice beast! Okawaru accepts your kill. The ice beast hits you (4). The ice beast freezes you (2). You resist. Your rime drake bites the ice beast (5). The ice beast closely misses you. The ice beast hits you but does no damage. x2 Your ice beast hits the ice beast but does no damage. Your rime drake bites the ice beast but does no damage. You hit the ice beast (4). It resists. You claw the ice beast (6). You peck the ice beast (3). The ice beast is severely damaged. (9/27) HP The ice beast hits you but does no damage. x3 Your ice beast hits the ice beast (1). Your ice beast freezes the ice beast. The ice beast absorbs the cold (3). You slash the ice beast (9)! It resists. You destroy the ice beast! Okawaru accepts your kill. The ice beast hits your ice beast (4). The ice beast freezes your ice beast. Your ice beast absorbs the cold (3). The ice beast barely misses you. The ice beast hits you but does no damage. Your rime drake breathes ice at the ice beast. The flash freeze hits the ice beast (4). The ice beast partially resists. The ice beast is flash-frozen. Your ice beast hits the ice beast (1). Your ice beast freezes the ice beast. The ice beast absorbs the cold (4). You block the ice beast's attack. The ice beast hits you but does no damage. x2 Your rime drake barely misses the ice beast. You hit the ice beast (6). It resists. You claw the ice beast (9)! You peck the ice beast (5). You destroy the ice beast! Okawaru accepts your kill. Your ice beast hits the ice beast (2). Your ice beast freezes the ice beast. The ice beast absorbs the cold (4). The ice beast barely misses you. Your base Armour skill increases to level 5! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.06.7.4-82-gfbd693def4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [CanOfBees] Species: Tengu Job: Centaur HP: 81/129; mods: 0/0 MP: 19/21; mod: 0 Stats: 26 (26) 13 (13) 17 (17) Position: (23, 32), god: Okawaru (7), turn_is_over: 1, banished: 0 Standing on/in/over feature: ice choked empty arch of ancient stone Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 50 | 12 | 5077 | 83/1011 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes & Hammers | X | 0 | 0 | 0 | 0 | 0/50 Whips & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 3 | 332 | 32/200 Maces & Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/29 Bows | X | 0 | 0 | 20 | 7071 | 96/900 Crossbows | X | 0 | 0 | 0 | 0 | 0/25 Armour | X | 1 | 50 | 5 | 1061 | 1/424 Dodging | X | 0 | 0 | 6 | 1491 | 7/495 Stealth | X | 0 | 0 | 1 | 101 | 1/200 Shields | X | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 3 | 626 | 26/400 Hexes | X | 0 | 0 | 0 | 0 | 0/100 Charms | X | 0 | 0 | 0 | 0 | 0/84 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/84 Transmutations | X | 0 | 0 | 0 | 0 | 0/84 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 0 | 0 | 0/35 Earth Magic | X | 0 | 0 | 0 | 0 | 0/100 Poison Magic | X | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 0 | 0 | 9 | 3183 | 2/778 Evocations | X | 0 | 0 | 6 | 1267 | 19/416 Spell bugs: Durations: #68: 275 #69: 25 Attributes: #12: 1312 #13: 87 #22: 1 #23: 22831 #24: -1917671894 #27: 82736 #49: 1413 #59: 1 Mutations: beak: 1 (innate) hooves: 1 (innate) talons: 1 (innate) deformed body: 1 (innate) speed: 2 (innate) tengu flight: 1 (innate) soft flesh: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: +6 glaive of venom eq slot #2, inv slot #11: scarf of resistance eq slot #4, inv slot #35: +0 pair of gloves of wielding eq slot #6, inv slot #34: +5 centaur barding of Broken Taboos {rCorr Dex+4} eq slot #7, inv slot #24: +1 chain mail of cold resistance eq slot #8, inv slot #50: ring "Ritorueq" {rF+ MR+ Str+5 Dex+3} eq slot #9, inv slot #39: ring of slaying eq slot #10, inv slot #49: amulet of reflection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ####### ##.....## ##...∩...## ##...YYYk..## #.....@.....# #...........# #...........# #.............# #....8...8....# #......[......# ##....%©?....## #...?.$.:...# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>